#ifndef __MUSIC_H__
#define __MUSIC_H__

#pragma once
#include "audio/IMusic.h"

namespace directx {

class Music :
	public audio::IMusic
{
public:
	Music(void);
	virtual ~Music(void);

	void play();

	void pause();

	void stop();

	void destroy();
private:
};

} // namespace

#endif // __MUSIC_H__
